Full 2.1.0 Notes

Full 2.1.0 Notes

Postby pboi » Fri Apr 13, 2007 10:44 am

http://www.lern2play.com/forum/showthread.php?t=11979

Found here. Cant see it anywhere else on the forum, Delete if it exists :)
Gear and spec don't put you on top of the meter unless everyone is playing perfectly. <b>Effort puts you on top</b>. Play to the strengths of your gear and spec, know your tank, know your situation.
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Postby Pitbool » Fri Apr 13, 2007 10:53 am

oh yeah, /spit on palas blizzard, i trully love you for that. ffs :S
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Postby pboi » Fri Apr 13, 2007 11:32 am

Not sure on the new costs for them but... can read the spell.dbc for their effects now

Flask of Fortification 500 HP and 10 Defense Rating
Flask of Mighty Restoration 25 MP5
Flask of Relentless Assault 120 AP
Flask of Arcane Fortification 35 Arcane Resist 20 HP5
Flask of Shadow Fortification 35 Arcane Resist 20 HP5



Edit: Old Flasks

Flask of Titans 400 HP
Distilled Wisdom 65 Intellect
Supreme Power 70 Spell Damage
Chromatic Resistance 25 Resist All
Gear and spec don't put you on top of the meter unless everyone is playing perfectly. <b>Effort puts you on top</b>. Play to the strengths of your gear and spec, know your tank, know your situation.
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Postby pboi » Fri Apr 13, 2007 3:12 pm

Tier 6 Pictures.

omg at warlock pieces

http://worldofraids.free.fr/news-patch/tiers6/

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hai

Class trinkets
Druid - Mangle has a 40% chance to grant 125 Strength for 8 seconds, Starfire has a 25% chance to grant up to 135 spell damage for 8 seconds, and Rejuvenation has a 25% chance to grant up to 190 healing for 8 seconds.
Hunter - Your Steady Shot has a 15% chance to grant you 250 attack power for 8 seconds.
Mage - Your spell critical strikes have a 50% chance to grant you 130 spell damage for 5 seconds.
Paladin - Flash of Light and Holy Light have a 10% chance to grant your target 130 healing over 12 seconds, and your Judgements have a 50% chance to inflict 115 damage on their target over 12 seconds.
Priest - Each time your Shadow Word: Pain deals damage, it has a 10% chance to grant you 200 spell damage for 5 seconds and each time your Renew heals, it has a 10% chance to grant you 200 healing for 5 seconds.
Rogue - 20% chance per combo point for your finishing moves to grant 132 critical strike rating for 12 seconds.
Shaman - Lesser Healing Wave has a 10% chance to grant 100 mana, Lightning Bolt has a 15% chance to grant up to 100 mana, and Stormstrike has a 50% chance to grant up to 250 attack power for 10 seconds.
Warlock - Each time your Corruption deals damage, it has a 20% chance to grant you 200 spell damage for 5 seconds.
Warrior - Your Mortal Strike, Bloodthirst, and Shield Slam attacks have a 25% chance to heal you for 300 and grant 50 Strength for 12 seconds.
Gear and spec don't put you on top of the meter unless everyone is playing perfectly. <b>Effort puts you on top</b>. Play to the strengths of your gear and spec, know your tank, know your situation.
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Postby Spirited » Fri Apr 13, 2007 3:33 pm

Where will you get those trinkets?
flipper wrote:When a guy buys a PS2 to his girlfriend to put her busy instead of lick her clit and bring her to wow... he is clearly a big failure IRL!


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Postby Grizzly » Fri Apr 13, 2007 4:43 pm

Ahh damn nice pics! And seriously Warrior t6 looks too imba!
omfg. And some of those weapons are just so cool!

Those trinkets will mostlikely drop from bosses inside, jus tlike the bwl ones and the SSC ones.

Ahh yeah nerfing palas is the sukc tbh. =/ They have to rechange that.

/G
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Postby Lan » Fri Apr 13, 2007 5:36 pm


Warlock set is The SHIT! Looks awesome. :D :P

Hehe, the warrior really looks like a tank in that. 8)
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Postby Jasith » Fri Apr 13, 2007 7:41 pm

I'm still trying to convince myself that the patchnotes have to be a bad joke. "We're looking into Holy Priests" they said, "We're aware of your issues" they said and they did what. Yay, they actually made Binding Heal useable in the very few cases you might want to use it. Aside from that, oh yeah. They nerfed Paladins so that we coulcn't complain based on how good they are. Yay.....
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Postby Ztriker » Fri Apr 13, 2007 11:08 pm

Jasith wrote:I'm still trying to convince myself that the patchnotes have to be a bad joke. "We're looking into Holy Priests" they said, "We're aware of your issues" they said and they did what. Yay, they actually made Binding Heal useable in the very few cases you might want to use it. Aside from that, oh yeah. They nerfed Paladins so that we coulcn't complain based on how good they are. Yay.....


Look at the shaman changes and be happy with yours =p
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Postby arihyoshi » Sat Apr 14, 2007 12:59 am

Look at the shaman changes and be happy with yours =p


agree :|

but... arent u resto Z?
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Postby pboi » Sat Apr 14, 2007 10:12 am

Gear and spec don't put you on top of the meter unless everyone is playing perfectly. <b>Effort puts you on top</b>. Play to the strengths of your gear and spec, know your tank, know your situation.
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Postby Ztriker » Sat Apr 14, 2007 7:02 pm

arihyoshi wrote:
Look at the shaman changes and be happy with yours =p


agree :|

but... arent u resto Z?


I've been Resto, Enhancement and Elemental, all with decent gear

Resto is the best of the 3.. but it still sucks. :(

I quit playing wow like a month ago, though ;D
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Postby Hic » Sun Apr 15, 2007 5:22 am

Ztriker wrote:
arihyoshi wrote:
Look at the shaman changes and be happy with yours =p


agree :|

but... arent u resto Z?


I've been Resto, Enhancement and Elemental, all with decent gear

Resto is the best of the 3.. but it still sucks. :(

I quit playing wow like a month ago, though ;D


Resto shaman is the same as every other healer but the paladins. Well, pre-patch paladins.
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Postby Hinata » Sun Apr 15, 2007 7:45 am

well resto shaman is gona be the shit after the patch as teh best self mana regain and party regain.

still, paladins get more mana regain from shadow preists, way more than any other class.
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